Removable
| Tag Info | |
|---|---|
| Syntax | [removable]
|
| Alias | [rm]
|
| Used On | [dynamic] children |
| Requires | — |
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player's selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer's visibility is player-controlled and persists through interactions during the session.
Without this tag, children of a [dynamic] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.
Usage
The tag in a PSD file is written as [removable]. It can also be written as [rm]. It must be placed on a layer that is a direct child of a [dynamic] folder. It cannot be placed on a category or on any other layer type.
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.
Additional Tags to Use with Removable
[visibility-link] — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item's visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].
[ui-hidden] — Can be combined with [removable] if you want to keep a layer's paintbrush hidden but not its visibility toggle.