Stamps
The tag stamps allows for the use of stamps inside meiker games. Stamps have their own category that has a pawprint next to the icon in the game's menu. Various stamps will then appear in the menu, the player then can click them. Once clicked the stamp will appear selected on the doll area alongside three new buttons that replace the hamburger menu. The new buttons are a "copy stamp" and "mirror stamp" on the top left corner of the game and a pink trashcan button on the bottom right corner of the game, that removes the selected stamp. The player can freely move the selected stamp, rotated it by holding the small button at the top of the selected stamp, or resize it by holding the button at the lower right corner of the selected stamps. The player can have multiple of the same stamp in the game by clicking the stamp in the game menu, the unselect a stamp they have to click on an area in the game where the stamp is not located, they can select the stamp again, or select a different stamp by clicking on it in the game screen.
Stamps will always appear on top of everything else in the game, no matter their position in the menu.
Usage
The tag [stamps] in a psd file is to be applied on a folder. It will not work if applied to a layer. Folders that have [stamps] on them also need a layer with the tag [icon] inside them to work. If you use the spelling "stamp" without the s at the end, meiker will not recognise it as a valid tag. Layers inside the [stamps] folder need to be single layers, you can not use [color-picker]. Stamps also can not use [ref:][mirror:] tags. The folder with the tag [stamps] can be anywhere inside the psd, there can be multiple [stamps] folders to help organise them if there are too many stamps for one folder, but stamps will always appear on top of everything else inside the game no matter the position of the folder.
The tag also functions if you use the short version [s].