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Show new changes starting from 03:19, 19 April 2026
   
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18 April 2026

     04:52  Free Drag diffhist +74 Crusoe talk contribs
     04:51  VFX diffhist +123 Crusoe talk contribs
     04:46  Visibility Group‎‎ 2 changes history +155 [Crusoe‎ (2×)]
     
04:46 (cur | prev) +1 Crusoe talk contribs
     
04:46 (cur | prev) +154 Crusoe talk contribs
     02:19  Ui Hidden‎‎ 2 changes history +172 [Crusoe‎ (2×)]
     
02:19 (cur | prev) −13 Crusoe talk contribs
     
02:18 (cur | prev) +185 Crusoe talk contribs
     02:13  Layers/Advanced Properties diffhist +44 Crusoe talk contribs

17 April 2026

N    21:05  Enable Color Global diffhist +2,520 Jm talk contribs (Created page with "The enable-color-global tag links the children of a category so they all stay in sync with each other, and with any other categories that share the same scope name. When the player picks a color on any item inside a tagged category, every other item under the same scope automatically updates to match. This is useful when a character has multiple body parts spread across separate category groups that should always share the same color. ==Usage== The tag is written as '''...")
N    19:33  Advanced Properties/Ui Category Display‎‎ 5 changes history +1,641 [Jm‎ (5×)]
     
19:33 (cur | prev) +3 Jm talk contribs
     
19:33 (cur | prev) +5 Jm talk contribs
     
19:32 (cur | prev) +109 Jm talk contribs
     
19:29 (cur | prev) −26 Jm talk contribs Tag: Visual edit: Switched
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19:28 (cur | prev) +1,550 Jm talk contribs (Created page with " thumb|right thumb|right The advanced-properties tag marks a group layer as a container for invisible configuration layers that control advanced player behavior. It does not appear in the player's customization menu — instead, its child layers each carry a single configuration tag that tells the player how to behave. Currently the only supported child property is ui.categories.display|[ui.cate...")
     19:17  Visibility When Color In‎‎ 3 changes history +131 [Crusoe‎ (3×)]
     
19:17 (cur | prev) +40 Crusoe talk contribs
     
19:02 (cur | prev) +25 Crusoe talk contribs
     
18:54 (cur | prev) +66 Crusoe talk contribs
     19:15  Removable‎‎ 6 changes history +1,767 [Jm‎; Crusoe‎ (5×)]
     
19:15 (cur | prev) 0 Crusoe talk contribs
     
19:15 (cur | prev) +2 Crusoe talk contribs
     
19:00 (cur | prev) −11 Crusoe talk contribs
     
18:59 (cur | prev) +5 Crusoe talk contribs
     
18:58 (cur | prev) +93 Crusoe talk contribs
     
17:40 (cur | prev) +1,678 Jm talk contribs Tag: Visual edit: Switched
     18:58  Template:Tags‎‎ 4 changes history +42 [Crusoe‎ (4×)]
     
18:58 (cur | prev) +9 Crusoe talk contribs
     
18:58 (cur | prev) −7 Crusoe talk contribs
     
16:48 (cur | prev) 0 Crusoe talk contribs
     
16:46 (cur | prev) +40 Crusoe talk contribs
N    18:34  Visibility Group diffhist +1,701 Jm talk contribs (Created page with "thumb The visibility-group tag subdivides a [visibility-link] scope into named groups, making them mutually exclusive. When items share the same [visibility-link] scope but belong to different [visibility-group] names, showing one group will automatically hide all other groups in that scope. Items within the same group remain synchronized and show or hide together. This lets you build "pick one" style setups — for...")
N    18:07  Free Drag‎‎ 6 changes history +646 [Crusoe‎ (6×)]
     
18:07 (cur | prev) +38 Crusoe talk contribs
     
18:06 (cur | prev) −20 Crusoe talk contribs Tag: Visual edit: Switched
     
18:02 (cur | prev) +1 Crusoe talk contribs
     
18:02 (cur | prev) +2 Crusoe talk contribs
     
18:01 (cur | prev) +76 Crusoe talk contribs Tag: Visual edit
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18:00 (cur | prev) +549 Crusoe talk contribs (Created page with "'''Free Drag''' is a tag applied to a folder that disables the standard selection behavior and enables a drag-and-drop mode instead. Items within the folder can be dragged from their starting position onto the character, similar to how clothing worked in older Flash-based dress-up games. No UI is needed for the item to appear in-game. To hide the category UI entirely, add an empty <code>[advanced-properties]</code> category containing a Advanced Properties/Ui Cat...") Tag: Visual edit: Switched
     17:52  VFX‎‎ 2 changes history +578 [Crusoe‎ (2×)]
     
17:52 (cur | prev) +35 Crusoe talk contribs Tag: Visual edit
     
17:51 (cur | prev) +543 Crusoe talk contribs
N    17:42  Layers/Advanced Properties‎‎ 4 changes history +462 [Crusoe‎ (4×)]
     
17:42 (cur | prev) +134 Crusoe talk contribs
     
17:35 (cur | prev) +105 Crusoe talk contribs Tag: Visual edit
     
17:34 (cur | prev) +11 Crusoe talk contribs
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17:32 (cur | prev) +212 Crusoe talk contribs (Created page with " Advanced properties is a layer, that is used to control aspects of the entire game/app. New Layers can be added in it for specific control: '''[ui.categories.display:none]''' will hide the entire category ui")
N    17:29  Layers/Folders‎‎ 3 changes history +202 [Crusoe‎ (3×)]
     
17:29 (cur | prev) +11 Crusoe talk contribs
     
17:04 (cur | prev) +6 Crusoe talk contribs
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17:04 (cur | prev) +185 Crusoe talk contribs (Created page with "Folders are the bread and butter of meiker games, a folder typically represents a category, for example Tops, Bottoms, Backgrounds. Inside each Folder will be a list of Layers/Items")
N    17:29  Layers/Items‎‎ 2 changes history +284 [Crusoe‎ (2×)]
     
17:29 (cur | prev) +11 Crusoe talk contribs
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17:28 (cur | prev) +273 Crusoe talk contribs (Created page with "Items are another part of basic Meikers, they are typically used for things like individual Tops, or individual Backgrounds, but they can also be used for advanced color picking, and dynamic items, which are items made up of complex layers, which can be colored separately.")
     16:48 Move log Crusoe talk contribs moved page Dynamic to Layers/Dynamic