User contributions for Jm
17 April 2026
- 21:0521:05, 17 April 2026 diff hist +2,520 N Enable Color Global Created page with "The enable-color-global tag links the children of a category so they all stay in sync with each other, and with any other categories that share the same scope name. When the player picks a color on any item inside a tagged category, every other item under the same scope automatically updates to match. This is useful when a character has multiple body parts spread across separate category groups that should always share the same color. ==Usage== The tag is written as '''..." current
- 19:3319:33, 17 April 2026 diff hist +3 Advanced Properties/Ui Category Display No edit summary current
- 19:3319:33, 17 April 2026 diff hist +5 Advanced Properties/Ui Category Display No edit summary
- 19:3219:32, 17 April 2026 diff hist +109 Advanced Properties/Ui Category Display No edit summary
- 19:2919:29, 17 April 2026 diff hist −26 Advanced Properties/Ui Category Display No edit summary Tag: Visual edit: Switched
- 19:2819:28, 17 April 2026 diff hist +1,550 N Advanced Properties/Ui Category Display Created page with " thumb|right thumb|right The advanced-properties tag marks a group layer as a container for invisible configuration layers that control advanced player behavior. It does not appear in the player's customization menu — instead, its child layers each carry a single configuration tag that tells the player how to behave. Currently the only supported child property is ui.categories.display|[ui.cate..."
- 19:2719:27, 17 April 2026 diff hist +33 N File:Ui.categories.display tag.jpg No edit summary current
- 19:2519:25, 17 April 2026 diff hist +29 N File:Advanced-property tag.png No edit summary current
- 18:3418:34, 17 April 2026 diff hist +1,701 N Visibility Group Created page with "thumb The visibility-group tag subdivides a [visibility-link] scope into named groups, making them mutually exclusive. When items share the same [visibility-link] scope but belong to different [visibility-group] names, showing one group will automatically hide all other groups in that scope. Items within the same group remain synchronized and show or hide together. This lets you build "pick one" style setups — for..."
- 18:3118:31, 17 April 2026 diff hist +28 N File:Visibility-group tag.png No edit summary current
- 18:1718:17, 17 April 2026 diff hist +1,742 N Visibility Link Created page with "thumb|right The visibility-link tag links the visibility of multiple items across different [dynamic] layers so they stay in sync. When the player toggles one linked item's visibility, all other items that share the same scope name will mirror that change. This is useful for keeping visually related pieces — spread across separate category groups — behaving as one unit. Items tagged with [visibility-link] also benefit fro..."
- 18:1118:11, 17 April 2026 diff hist +27 N File:Visibility-link tag.png No edit summary current
- 17:4017:40, 17 April 2026 diff hist +1,678 Removable No edit summary Tag: Visual edit: Switched
- 17:3817:38, 17 April 2026 diff hist +24 N File:Removable tag.png No edit summary current