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	<id>https://wiki.meiker.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Crusoe</id>
	<title>Meiker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.meiker.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Crusoe"/>
	<link rel="alternate" type="text/html" href="https://wiki.meiker.info/view/Special:Contributions/Crusoe"/>
	<updated>2026-06-14T23:10:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.meiker.info/index.php?title=August_2025_Competition&amp;diff=682</id>
		<title>August 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=August_2025_Competition&amp;diff=682"/>
		<updated>2026-04-20T21:21:47Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;August 2025 competition, lasting between August 19 - October 1, 2025.&lt;br /&gt;
&lt;br /&gt;
Winners receive&lt;br /&gt;
&lt;br /&gt;
* 6 months [[Premium Supporter]]&lt;br /&gt;
* Art featured on the front page, (with link to their [[Profile]])&lt;br /&gt;
&lt;br /&gt;
This competition has the &amp;quot;Winter Theme&amp;quot; along with it.&lt;br /&gt;
&lt;br /&gt;
There were 3 winners.&lt;br /&gt;
&lt;br /&gt;
 AJBox&lt;br /&gt;
 https://meiker.io/user/ajbox/5507&lt;br /&gt;
 Siamesa&lt;br /&gt;
 https://meiker.io/user/siamesa/3003&lt;br /&gt;
 Webworm&lt;br /&gt;
 https://meiker.io/user/webworm/293811&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=August_2025_Competition&amp;diff=681</id>
		<title>August 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=August_2025_Competition&amp;diff=681"/>
		<updated>2026-04-20T18:43:20Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: Created page with &amp;quot;August 2025 competition, lasting between August 19 - October 1, 2025.  Winners receive  * 6 months Premium Supporter * Art featured on the front page, (with link to their Profile)  This competition has the &amp;quot;Winter Theme&amp;quot; along with it.  There were 3 winners.   AJBox  https://meiker.io/user/ajbox/5507  Siamesa  https://meiker.io/user/siamesa/3003  Webworm&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;August 2025 competition, lasting between August 19 - October 1, 2025.&lt;br /&gt;
&lt;br /&gt;
Winners receive&lt;br /&gt;
&lt;br /&gt;
* 6 months [[Premium Supporter]]&lt;br /&gt;
* Art featured on the front page, (with link to their [[Profile]])&lt;br /&gt;
&lt;br /&gt;
This competition has the &amp;quot;Winter Theme&amp;quot; along with it.&lt;br /&gt;
&lt;br /&gt;
There were 3 winners.&lt;br /&gt;
&lt;br /&gt;
 AJBox&lt;br /&gt;
 https://meiker.io/user/ajbox/5507&lt;br /&gt;
 Siamesa&lt;br /&gt;
 https://meiker.io/user/siamesa/3003&lt;br /&gt;
 Webworm&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=680</id>
		<title>Template:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=680"/>
		<updated>2026-04-20T18:33:18Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size: 100%; background-color: #cef2e0; padding: 2px 2px 2px 2px; color: #000; width:{{{width|100%}}}; text-align:left;&lt;br /&gt;
|bodystyle=clear: both; border: none; margin: 0; padding: 0; width:100%; background:#f5fffa;&lt;br /&gt;
|groupstyle=background-color: #cef2e0; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight:bold; text-align:right;&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|name=Updates&lt;br /&gt;
|title=Updates&lt;br /&gt;
&lt;br /&gt;
|group1=April 18, 2026&lt;br /&gt;
|list1=&#039;&#039;&#039;FreeDrag &amp;amp; Visual Effects&#039;&#039;&#039; — [[Free Drag]] feature announced, along with [[VFX|visual effects]] and visibility linkage, and other features.&lt;br /&gt;
&lt;br /&gt;
|group2=October 13, 2025&lt;br /&gt;
|list2=&#039;&#039;&#039;Competition Ends&#039;&#039;&#039; — Winners of the [[August 2025 Competition]] are announced.&lt;br /&gt;
&lt;br /&gt;
|group3=August 19, 2025&lt;br /&gt;
|list3=&#039;&#039;&#039;Competition Begins&#039;&#039;&#039; — A competition was held: [[August 2025 Competition]].&lt;br /&gt;
&lt;br /&gt;
|group4=June 4, 2025&lt;br /&gt;
|list4=&#039;&#039;&#039;Replayer&#039;&#039;&#039; — Added a &amp;quot;Replayer&amp;quot; function, which lets you share video of you playing meikers, especially useful for people who make grand art with stamps.&lt;br /&gt;
&lt;br /&gt;
|group5=March 24, 2025&lt;br /&gt;
|list5=&#039;&#039;&#039;Grande Palette&#039;&#039;&#039; — Premium users may select from all colors in dynamic color layers.&lt;br /&gt;
&lt;br /&gt;
|group6=February 19, 2025&lt;br /&gt;
|list6=&#039;&#039;&#039;Dynamic Layers&#039;&#039;&#039; — A single clothing item can now be made up of many layers, and colored [[Dynamic|dynamically]], so artists don&#039;t need to create so many color variations anymore.&lt;br /&gt;
&lt;br /&gt;
|group7=November 6, 2024&lt;br /&gt;
|list7=&#039;&#039;&#039;Presentation mode for Collections&#039;&#039;&#039; — Enable collections to have a way to keep users in the collection.&lt;br /&gt;
&lt;br /&gt;
|group8=August 23, 2024&lt;br /&gt;
|list8=&#039;&#039;&#039;Redesign of website&#039;&#039;&#039; — Slightly more mobile friendly version of the website.&lt;br /&gt;
&lt;br /&gt;
|group9=April 19, 2024&lt;br /&gt;
|list9=&#039;&#039;&#039;Front Page Banner Competition Ends&#039;&#039;&#039; — The winners of the [[March 2024 Competition]] are announced.&lt;br /&gt;
&lt;br /&gt;
|group10=March 14, 2024&lt;br /&gt;
|list10=&#039;&#039;&#039;Front Page Banner Competition Begins&#039;&#039;&#039; — The beginning of a month long competition.&lt;br /&gt;
&lt;br /&gt;
|group11=January 23, 2024&lt;br /&gt;
|list11=&#039;&#039;&#039;Bug fixes&#039;&#039;&#039; — Game uploader had a hard time randomizing properly, that should be fixed now, we are also linking some common upload errors to their own wiki pages.&lt;br /&gt;
&lt;br /&gt;
|group12=January 11, 2024&lt;br /&gt;
|list12=&#039;&#039;&#039;Upload Percent&#039;&#039;&#039; — Now showing the percent you are at when uploading. Fixed two major bugs, one that would use more memory than it should when uploading a game, the other would save icons of assets at the wrong size, as if the asset was very big.&lt;br /&gt;
&lt;br /&gt;
|group13=January 9, 2024&lt;br /&gt;
|list13=&#039;&#039;&#039;Wiki Launch&#039;&#039;&#039; — Downloaded games can now run as a downloaded HTML, not just online. Downloaded games are now using the updated game engine.&lt;br /&gt;
&lt;br /&gt;
|group14=December 29, 2023&lt;br /&gt;
|list14=&#039;&#039;&#039;Move Updated&#039;&#039;&#039; — Bug fixed that would break some games at game upload. Enhanced how the move system works, so it is compatible with pixelated games.&lt;br /&gt;
&lt;br /&gt;
|group15=December 20, 2023&lt;br /&gt;
|list15=&#039;&#039;&#039;Downloads&#039;&#039;&#039; — Download system launched, only works in online mode, like meiker does. Introduced first premium discount, premium users get a discount when paying to download a game.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Main page templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Main_Page&amp;diff=676</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Main_Page&amp;diff=676"/>
		<updated>2026-04-20T17:31:49Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Meiker Wiki ==&lt;br /&gt;
{| id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;width:100%; background:#f9f9f9; margin:1.2em 0 6px 0; border:1px solid #ddd;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:25%; color:#000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:50%; color:#000;&amp;quot; |&lt;br /&gt;
&amp;lt;!--        &amp;quot;WELCOME TO WIKI&amp;quot; AND ARTICLE COUNT        --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:280px; border:none; background:none;margin:auto;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:280px; text-align:center; white-space:nowrap; color:#000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;top:+0.2em; font-size:95%;&amp;quot;&amp;gt;This is the &#039;&#039;&#039;official&#039;&#039;&#039; Meiker Wiki, mostly populated by the Meiker users.&amp;lt;br /&amp;gt;Much of the content on Meiker, is copyright of the artists that upload them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%;&amp;quot;&amp;gt;[[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in [[Meiker Wiki:Language policy|English, Portuguese, Japanese, and Others]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width:25%; color:#000;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--        UPDATES, NEWS, DID YOU KNOW...        --&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-upper&amp;quot; style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!--        UPDATES, LATEST MEIKER.IO NEWS       --&amp;gt;&lt;br /&gt;
| class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;width:70%; border:1px solid #cef2e0; background:#f5fffa; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| id=&amp;quot;mp-left&amp;quot; style=&amp;quot;width:100%; vertical-align:top; background:#f5fffa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | {{Updates}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-dyk-h2&amp;quot; style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Latest Meiker news&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-dyk&amp;quot;&amp;gt;{{News}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-dyk-h2&amp;quot; style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Upcoming Events&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-dyk&amp;quot;&amp;gt;{{Upcoming Events}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-dyk-h2&amp;quot; style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Wiki mysteries&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-dyk&amp;quot;&amp;gt;{{Wiki mysteries}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-dyk-h2&amp;quot; style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Did you know...&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-dyk&amp;quot;&amp;gt;{{Did you know}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!--    MAIN TOPICS   --&amp;gt;&lt;br /&gt;
| class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;width:30%; border:1px solid #cedff2; background:#f5faff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| id=&amp;quot;mp-right&amp;quot; style=&amp;quot;width:100%; vertical-align:top; background:#f5faff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Main topics&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-itn&amp;quot;&amp;gt;{{Main topics}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-otd-h2&amp;quot; style=&amp;quot;margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Wiki&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px 5px;&amp;quot; | &amp;lt;div id=&amp;quot;mp-otd&amp;quot;&amp;gt;{{Wiki links}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
* [[Creating a game]] &lt;br /&gt;
* [[Creating a snap]] &lt;br /&gt;
* [[Creating a book]] &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Missing information|Write all the missing tags and features from the meiker engine|[[User:Crusoe|Crusoe]] ([[User talk:Crusoe|talk]]) 01:53, 10 January 2024 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=675</id>
		<title>Template:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=675"/>
		<updated>2026-04-20T17:31:16Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size: 100%; background-color: #cef2e0; padding: 2px 2px 2px 2px; color: #000; width:{{{width|100%}}}; text-align:left;&lt;br /&gt;
|bodystyle=clear: both; border: none; margin: 0; padding: 0; width:100%; background:#f5fffa;&lt;br /&gt;
|groupstyle=background-color: #cef2e0; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight:bold; text-align:right;&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|name=Updates&lt;br /&gt;
|title=Updates&lt;br /&gt;
&lt;br /&gt;
|group1=March 24, 2025&lt;br /&gt;
|list1=&#039;&#039;&#039;Grande Palette&#039;&#039;&#039; — Premium users may select from all colors in dynamic color layers.&lt;br /&gt;
&lt;br /&gt;
|group2=February 19, 2025&lt;br /&gt;
|list2=&#039;&#039;&#039;Dynamic Layers&#039;&#039;&#039; — A single clothing item can now be made up of many layers, and colored [[Dynamic|dynamically]], so artists don&#039;t need to create so many color variations anymore.&lt;br /&gt;
&lt;br /&gt;
|group3=November 6, 2024&lt;br /&gt;
|list3=&#039;&#039;&#039;Presentation mode for Collections&#039;&#039;&#039; — Enable collections to have a way to keep users in the collection.&lt;br /&gt;
&lt;br /&gt;
|group4=August 23, 2024&lt;br /&gt;
|list4=&#039;&#039;&#039;Redesign of website&#039;&#039;&#039; — Slightly more mobile friendly version of the website.&lt;br /&gt;
&lt;br /&gt;
|group5=April 19, 2024&lt;br /&gt;
|list5=&#039;&#039;&#039;Front Page Banner Competition Ends&#039;&#039;&#039; — The winners of the [[March 2024 Competition]] are announced.&lt;br /&gt;
&lt;br /&gt;
|group6=March 14, 2024&lt;br /&gt;
|list6=&#039;&#039;&#039;Front Page Banner Competition Begins&#039;&#039;&#039; — The beginning of a month long competition.&lt;br /&gt;
&lt;br /&gt;
|group7=January 23, 2024&lt;br /&gt;
|list7=&#039;&#039;&#039;Bug fixes&#039;&#039;&#039; — Game uploader had a hard time randomizing properly, that should be fixed now, we are also linking some common upload errors to their own wiki pages.&lt;br /&gt;
&lt;br /&gt;
|group8=January 11, 2024&lt;br /&gt;
|list8=&#039;&#039;&#039;Upload Percent&#039;&#039;&#039; — Now showing the percent you are at when uploading. Fixed two major bugs, one that would use more memory than it should when uploading a game, the other would save icons of assets at the wrong size, as if the asset was very big.&lt;br /&gt;
&lt;br /&gt;
|group9=January 9, 2024&lt;br /&gt;
|list9=&#039;&#039;&#039;Wiki Launch&#039;&#039;&#039; — Downloaded games can now run as a downloaded HTML, not just online. Downloaded games are now using the updated game engine.&lt;br /&gt;
&lt;br /&gt;
|group10=December 29, 2023&lt;br /&gt;
|list10=&#039;&#039;&#039;Move Updated&#039;&#039;&#039; — Bug fixed that would break some games at game upload. Enhanced how the move system works, so it is compatible with pixelated games.&lt;br /&gt;
&lt;br /&gt;
|group11=December 20, 2023&lt;br /&gt;
|list11=&#039;&#039;&#039;Downloads&#039;&#039;&#039; — Download system launched, only works in online mode, like meiker does. Introduced first premium discount, premium users get a discount when paying to download a game.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Main page templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=673</id>
		<title>Template:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=673"/>
		<updated>2026-04-20T17:24:28Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size: 100%; background-color: #cef2e0; padding: 2px 2px 2px 2px; color: #000; width:{{{width|100%}}}; text-align:left;&lt;br /&gt;
|bodystyle=clear: both; border:1px solid #a3bfb1; margin: 1em; width:{{{width|97%}}}; background:#f5fffa;&lt;br /&gt;
|groupstyle=background-color: #cef2e0; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight:bold; text-align:right;&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|name=Updates&lt;br /&gt;
|title=Updates&lt;br /&gt;
&lt;br /&gt;
|group1=March 24, 2025&lt;br /&gt;
|list1=&#039;&#039;&#039;Grande Palette&#039;&#039;&#039; — Premium users may select from all colors in dynamic color layers.&lt;br /&gt;
&lt;br /&gt;
|group2=February 19, 2025&lt;br /&gt;
|list2=&#039;&#039;&#039;Dynamic Layers&#039;&#039;&#039; — A single clothing item can now be made up of many layers, and colored [[Dynamic|dynamically]], so artists don&#039;t need to create so many color variations anymore.&lt;br /&gt;
&lt;br /&gt;
|group3=November 6, 2024&lt;br /&gt;
|list3=&#039;&#039;&#039;Presentation mode for Collections&#039;&#039;&#039; — Enable collections to have a way to keep users in the collection.&lt;br /&gt;
&lt;br /&gt;
|group4=August 23, 2024&lt;br /&gt;
|list4=&#039;&#039;&#039;Redesign of website&#039;&#039;&#039; — Slightly more mobile friendly version of the website.&lt;br /&gt;
&lt;br /&gt;
|group5=April 19, 2024&lt;br /&gt;
|list5=&#039;&#039;&#039;Front Page Banner Competition Ends&#039;&#039;&#039; — The winners of the [[March 2024 Competition]] are announced.&lt;br /&gt;
&lt;br /&gt;
|group6=March 14, 2024&lt;br /&gt;
|list6=&#039;&#039;&#039;Front Page Banner Competition Begins&#039;&#039;&#039; — The beginning of a month long competition.&lt;br /&gt;
&lt;br /&gt;
|group7=January 23, 2024&lt;br /&gt;
|list7=&#039;&#039;&#039;Bug fixes&#039;&#039;&#039; — Game uploader had a hard time randomizing properly, that should be fixed now, we are also linking some common upload errors to their own wiki pages.&lt;br /&gt;
&lt;br /&gt;
|group8=January 11, 2024&lt;br /&gt;
|list8=&#039;&#039;&#039;Upload Percent&#039;&#039;&#039; — Now showing the percent you are at when uploading. Fixed two major bugs, one that would use more memory than it should when uploading a game, the other would save icons of assets at the wrong size, as if the asset was very big.&lt;br /&gt;
&lt;br /&gt;
|group9=January 9, 2024&lt;br /&gt;
|list9=&#039;&#039;&#039;Wiki Launch&#039;&#039;&#039; — Downloaded games can now run as a downloaded HTML, not just online. Downloaded games are now using the updated game engine.&lt;br /&gt;
&lt;br /&gt;
|group10=December 29, 2023&lt;br /&gt;
|list10=&#039;&#039;&#039;Move Updated&#039;&#039;&#039; — Bug fixed that would break some games at game upload. Enhanced how the move system works, so it is compatible with pixelated games.&lt;br /&gt;
&lt;br /&gt;
|group11=December 20, 2023&lt;br /&gt;
|list11=&#039;&#039;&#039;Downloads&#039;&#039;&#039; — Download system launched, only works in online mode, like meiker does. Introduced first premium discount, premium users get a discount when paying to download a game.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Main page templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=672</id>
		<title>Template:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Updates&amp;diff=672"/>
		<updated>2026-04-20T17:20:52Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size: 100%; background-color: rgb(204, 204, 204); padding: 2px 2px 2px 2px; color: rgb(255, 255, 255); width:{{{width|100%}}};text-align:left;&lt;br /&gt;
|bodystyle=clear: both; border:1px solid #CCC; margin: 1em; width:{{{width|97%}}};&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|groupstyle=background-color: rgb(238, 238, 238); padding: 2px 10px; width: 1%; white-space: nowrap; font-weight:bold; text-align:right;&lt;br /&gt;
|name=Tags&lt;br /&gt;
|title=Updates&lt;br /&gt;
&lt;br /&gt;
|group1=March 24, 2025&lt;br /&gt;
|list1=&#039;&#039;&#039;Grande Palette&#039;&#039;&#039; — Premium users may select from all colors in dynamic color layers.&lt;br /&gt;
&lt;br /&gt;
|group2=February 19, 2025&lt;br /&gt;
|list2=&#039;&#039;&#039;Dynamic Layers&#039;&#039;&#039; — A single clothing item can now be made up of many layers, and colored [[Dynamic|dynamically]], so artists don&#039;t need to create so many color variations anymore.&lt;br /&gt;
&lt;br /&gt;
|group3=November 6, 2024&lt;br /&gt;
|list3=&#039;&#039;&#039;Presentation mode for Collections&#039;&#039;&#039; — Enable collections to have a way to keep users in the collection.&lt;br /&gt;
&lt;br /&gt;
|group4=August 23, 2024&lt;br /&gt;
|list4=&#039;&#039;&#039;Redesign of website&#039;&#039;&#039; — Slightly more mobile friendly version of the website.&lt;br /&gt;
&lt;br /&gt;
|group5=April 19, 2024&lt;br /&gt;
|list5=&#039;&#039;&#039;Front Page Banner Competition Ends&#039;&#039;&#039; — The winners of the [[March 2024 Competition]] are announced.&lt;br /&gt;
&lt;br /&gt;
|group6=March 14, 2024&lt;br /&gt;
|list6=&#039;&#039;&#039;Front Page Banner Competition Begins&#039;&#039;&#039; — The beginning of a month long competition.&lt;br /&gt;
&lt;br /&gt;
|group7=January 23, 2024&lt;br /&gt;
|list7=&#039;&#039;&#039;Bug fixes&#039;&#039;&#039; — Game uploader had a hard time randomizing properly, that should be fixed now, we are also linking some common upload errors to their own wiki pages.&lt;br /&gt;
&lt;br /&gt;
|group8=January 11, 2024&lt;br /&gt;
|list8=&#039;&#039;&#039;Upload Percent&#039;&#039;&#039; — Now showing the percent you are at when uploading. Fixed two major bugs, one that would use more memory than it should when uploading a game, the other would save icons of assets at the wrong size, as if the asset was very big.&lt;br /&gt;
&lt;br /&gt;
|group9=January 9, 2024&lt;br /&gt;
|list9=&#039;&#039;&#039;Wiki Launch&#039;&#039;&#039; — Downloaded games can now run as a downloaded HTML, not just online. Downloaded games are now using the updated game engine.&lt;br /&gt;
&lt;br /&gt;
|group10=December 29, 2023&lt;br /&gt;
|list10=&#039;&#039;&#039;Move Updated&#039;&#039;&#039; — Bug fixed that would break some games at game upload. Enhanced how the move system works, so it is compatible with pixelated games.&lt;br /&gt;
&lt;br /&gt;
|group11=December 20, 2023&lt;br /&gt;
|list11=&#039;&#039;&#039;Downloads&#039;&#039;&#039; — Download system launched, only works in online mode, like meiker does. Introduced first premium discount, premium users get a discount when paying to download a game.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Main page templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=664</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=664"/>
		<updated>2026-04-18T04:52:58Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[free-drag]&lt;br /&gt;
|used_on=[[Layers/Folders|Folders]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables the standard &lt;br /&gt;
selection behavior and enables a drag-and-drop mode instead. Items within &lt;br /&gt;
the folder can be dragged from their starting position onto the character, &lt;br /&gt;
similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty [[Layers/Advanced Properties|&amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt;]] category containing &lt;br /&gt;
a [[Layers/Advanced Properties|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=VFX&amp;diff=663</id>
		<title>VFX</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=VFX&amp;diff=663"/>
		<updated>2026-04-18T04:51:36Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[vfx:{style}] • [c-vfx:{style}]&lt;br /&gt;
|used_on=[[Layers/Items|Items]] • [[Layers/Folders|Folders]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:VFX Pop Example.gif|thumb]]&lt;br /&gt;
The &#039;&#039;&#039;VFX&#039;&#039;&#039; tags trigger visual effects on layers when interacted with.&lt;br /&gt;
They can be applied to both folders and individual items.&lt;br /&gt;
&lt;br /&gt;
== VFX Children ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[c-vfx:pop]&amp;lt;/code&amp;gt; to a folder triggers the pop animation &lt;br /&gt;
on all child layers when selected. Individual children can opt out &lt;br /&gt;
using &amp;lt;code&amp;gt;[vfx:none]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== VFX Item ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[vfx:pop]&amp;lt;/code&amp;gt; to an individual item triggers the pop &lt;br /&gt;
animation when that item is selected. This is used when only specific&lt;br /&gt;
items should animate, rather than all children of a folder.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_Link&amp;diff=662</id>
		<title>Visibility Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_Link&amp;diff=662"/>
		<updated>2026-04-18T04:48:02Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[visibility-link:{id}]&lt;br /&gt;
|alias=[vl:{id}] • [v-link:{id}]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children&lt;br /&gt;
}}&lt;br /&gt;
[[File:Visibility-link tag.png|thumb|right]]&lt;br /&gt;
The visibility-link tag links the visibility of multiple items across different [[dynamic|[dynamic]]] layers so they stay in sync. When the player toggles one linked item&#039;s visibility, all other items that share the same scope name will mirror that change. This is useful for keeping visually related pieces — spread across separate category groups — behaving as one unit.&lt;br /&gt;
&lt;br /&gt;
Items tagged with [visibility-link] also benefit from the same behavior as [[removable|[removable]]]: they are not automatically forced visible, so their initial visibility state and player toggles are respected.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[visibility-link:scopeName]&#039;&#039;&#039;, where &#039;&#039;&#039;scopeName&#039;&#039;&#039; is a name you choose to linked items together. It can also be written as &#039;&#039;&#039;[vl:scopeName]&#039;&#039;&#039; or &#039;&#039;&#039;[v-link:scopeName]&#039;&#039;&#039;. The scope name is required — the tag will not work without a value.&lt;br /&gt;
&lt;br /&gt;
It must be placed on layers that are &#039;&#039;&#039;direct children of a [dynamic] folder&#039;&#039;&#039;. Any items across any categories can share the same scope name, and they will all stay in sync.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a sword handle in one `[dynamic]` category and a sword blade in another, tagging both with `[visibility-link:sword]` means toggling one will automatically toggle the other.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Visibility-Link==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-group|[visibility-group]]]&#039;&#039;&#039; — Extends [visibility-link] with mutually exclusive groups. Items in the same scope but different groups will hide each other when one becomes visible. &#039;&#039;&#039;[visibility-group] requires [visibility-link] to be present.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cannot be combined with &#039;&#039;&#039;[[visible-when-color-in|[visible-when-color-in]]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_Group&amp;diff=661</id>
		<title>Visibility Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_Group&amp;diff=661"/>
		<updated>2026-04-18T04:46:43Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[visibility-group:{id}]&lt;br /&gt;
|alias=[vg:{id}] • [v-group:{id}]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children&lt;br /&gt;
|requires=[[Visibility Link]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Visibility-group tag.png|thumb]]&lt;br /&gt;
The visibility-group tag subdivides a [[Visibility_Link|[visibility-link]]] scope into named groups, making them mutually exclusive. When items share the same [visibility-link] scope but belong to different [visibility-group] names, showing one group will automatically hide all other groups in that scope. Items within the same group remain synchronized and show or hide together.&lt;br /&gt;
&lt;br /&gt;
This lets you build &amp;quot;pick one&amp;quot; style setups — for example, different fur patterns or scale types — where selecting one variant automatically deselects the others, all while keeping separate [[dynamic|[dynamic]]] categories in sync via a shared [visibility-link] scope.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[visibility-group:groupName]&#039;&#039;&#039;, where &#039;&#039;&#039;groupName&#039;&#039;&#039; is the name of the group within the scope. It can also be written as &#039;&#039;&#039;[vg:groupName]&#039;&#039;&#039; or &#039;&#039;&#039;[v-group:groupName]&#039;&#039;&#039;. The group name is required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[visibility-group] must always be used alongside [visibility-link:scopeName] on the same layer.&#039;&#039;&#039; The group name only matters within the same scope — identical group names in different [visibility-link] scopes are completely independent of each other.&lt;br /&gt;
&lt;br /&gt;
For example: three `[dynamic]` children all have `[visibility-link:FurPattern]`. One has `[visibility-group:stripes]`, one has `[visibility-group:spots]`, and one has `[visibility-group:rosette]`. When the player makes one visible, the other two are automatically hidden.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Visibility-Group==&lt;br /&gt;
&#039;&#039;&#039;[[Visibility Link|[visibility-link]]]&#039;&#039;&#039; — Required. [visibility-group] has no effect without [visibility-link] on the same layer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_Group&amp;diff=660</id>
		<title>Visibility Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_Group&amp;diff=660"/>
		<updated>2026-04-18T04:46:12Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[visibility-group:{id}]&lt;br /&gt;
|alias=[vg:{id}] • [v-group:{id}]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children&lt;br /&gt;
|requires=[[Visibiliy Link]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Visibility-group tag.png|thumb]]&lt;br /&gt;
The visibility-group tag subdivides a [[Visibility_Link|[visibility-link]]] scope into named groups, making them mutually exclusive. When items share the same [visibility-link] scope but belong to different [visibility-group] names, showing one group will automatically hide all other groups in that scope. Items within the same group remain synchronized and show or hide together.&lt;br /&gt;
&lt;br /&gt;
This lets you build &amp;quot;pick one&amp;quot; style setups — for example, different fur patterns or scale types — where selecting one variant automatically deselects the others, all while keeping separate [[dynamic|[dynamic]]] categories in sync via a shared [visibility-link] scope.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[visibility-group:groupName]&#039;&#039;&#039;, where &#039;&#039;&#039;groupName&#039;&#039;&#039; is the name of the group within the scope. It can also be written as &#039;&#039;&#039;[vg:groupName]&#039;&#039;&#039; or &#039;&#039;&#039;[v-group:groupName]&#039;&#039;&#039;. The group name is required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[visibility-group] must always be used alongside [visibility-link:scopeName] on the same layer.&#039;&#039;&#039; The group name only matters within the same scope — identical group names in different [visibility-link] scopes are completely independent of each other.&lt;br /&gt;
&lt;br /&gt;
For example: three `[dynamic]` children all have `[visibility-link:FurPattern]`. One has `[visibility-group:stripes]`, one has `[visibility-group:spots]`, and one has `[visibility-group:rosette]`. When the player makes one visible, the other two are automatically hidden.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Visibility-Group==&lt;br /&gt;
&#039;&#039;&#039;[[Visibility Link|[visibility-link]]]&#039;&#039;&#039; — Required. [visibility-group] has no effect without [visibility-link] on the same layer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Ui_Hidden&amp;diff=659</id>
		<title>Ui Hidden</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Ui_Hidden&amp;diff=659"/>
		<updated>2026-04-18T02:19:59Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[ui-hidden]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children  • [[Layers/Items|items]]&lt;br /&gt;
|requires=[[Color Picker]] (on [[Layers/Items|items]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ui Hidden, when used on a normal Item, can be paired with Color-Picker, to remove the item from the palette options ui menu in the game.&lt;br /&gt;
&lt;br /&gt;
Ui Hidden can also be used in a dynamic layer, to remove that specific layer from the palette options ui menu.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Ui_Hidden&amp;diff=658</id>
		<title>Ui Hidden</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Ui_Hidden&amp;diff=658"/>
		<updated>2026-04-18T02:18:35Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[ui-hidden]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children  • [[Layers/Items|items]]&lt;br /&gt;
|requires=[[Color Picker|color_picker]] (on [[Layers/Items|items]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ui Hidden, when used on a normal Item, can be paired with Color-Picker, to remove the item from the palette options ui menu in the game.&lt;br /&gt;
&lt;br /&gt;
Ui Hidden can also be used in a dynamic layer, to remove that specific layer from the palette options ui menu.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=657</id>
		<title>Layers/Advanced Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=657"/>
		<updated>2026-04-18T02:13:29Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Advanced Properties&#039;&#039;&#039; layer controls global settings that apply to the entire game or app. Unlike regular layers, it acts as a container for special control layers that modify how the app behaves.&lt;br /&gt;
[[File:Advanced Properties Example.png|thumb|An example of an Advanced Property added to the PSD file.]]&lt;br /&gt;
&lt;br /&gt;
The following control layers can be added inside it:&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;code&amp;gt;[[Advanced_Properties/Ui_Category_Display|[ui.categories.display:none]]]&amp;lt;/code&amp;gt;: Hides the entire category UI from the user.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=648</id>
		<title>Visibility When Color In</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=648"/>
		<updated>2026-04-17T19:17:12Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[Visibility When Color In]&lt;br /&gt;
|alias=[vwci]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children&lt;br /&gt;
|requires=[[Color Link]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Visibility When Color In is a complex tag, that is used to show a specific layer, only when the linked color, has chosen a color that matches one of the color options of the visibility-when-color-in, palette&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
For example, create 2 palettes:&lt;br /&gt;
 [palette:Shirt Colors] (including the color FF0000 and 0000FF)&lt;br /&gt;
 [palette:Red or Blue] (with only the colors FF0000 and 0000FF)&lt;br /&gt;
&lt;br /&gt;
Then in the shirts, have a layer that uses &amp;quot;Shirt Colors&amp;quot;, and another layer that has &amp;quot;Red or Blue&amp;quot;, these two layers can be linked with the same [[Color Link]], for example:&lt;br /&gt;
&lt;br /&gt;
 Left Shirt [palette:Shirt Colors][color-link:test]&lt;br /&gt;
 Right Shirt [color-link:test][visibility-when-color-in:Red or Blue]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a user selects the Left Shirt layer, and colors it red or blue, the right shirt layer will become visible&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Removable&amp;diff=647</id>
		<title>Removable</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Removable&amp;diff=647"/>
		<updated>2026-04-17T19:15:35Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[removable]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] children&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Removable tag.png|thumb|right]]&lt;br /&gt;
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player&#039;s selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer&#039;s visibility is player-controlled and persists through interactions during the session.&lt;br /&gt;
&lt;br /&gt;
Without this tag, children of a [[dynamic|[dynamic]]] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[removable]&#039;&#039;&#039;. It can also be written as &#039;&#039;&#039;[rm]&#039;&#039;&#039;. It must be placed on a layer that is a &#039;&#039;&#039;direct child of a [dynamic] folder&#039;&#039;&#039;. It cannot be placed on a category or on any other layer type.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Removable==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-link|[visibility-link]]]&#039;&#039;&#039; — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item&#039;s visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ui-hidden|[ui-hidden]]]&#039;&#039;&#039; — Can be combined with [removable] if you want to keep a layer&#039;s paintbrush hidden but not its visibility toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Removable&amp;diff=646</id>
		<title>Removable</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Removable&amp;diff=646"/>
		<updated>2026-04-17T19:15:16Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[removable]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|[dynamic]]] Children&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Removable tag.png|thumb|right]]&lt;br /&gt;
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player&#039;s selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer&#039;s visibility is player-controlled and persists through interactions during the session.&lt;br /&gt;
&lt;br /&gt;
Without this tag, children of a [[dynamic|[dynamic]]] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[removable]&#039;&#039;&#039;. It can also be written as &#039;&#039;&#039;[rm]&#039;&#039;&#039;. It must be placed on a layer that is a &#039;&#039;&#039;direct child of a [dynamic] folder&#039;&#039;&#039;. It cannot be placed on a category or on any other layer type.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Removable==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-link|[visibility-link]]]&#039;&#039;&#039; — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item&#039;s visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ui-hidden|[ui-hidden]]]&#039;&#039;&#039; — Can be combined with [removable] if you want to keep a layer&#039;s paintbrush hidden but not its visibility toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=645</id>
		<title>Color Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=645"/>
		<updated>2026-04-17T19:06:40Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[color-link:{id}]&lt;br /&gt;
|alias=[cl:{id}]&lt;br /&gt;
|used_on=[[Dynamic|Dynamic Children]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The color-link tag, will link layers inside a [[Dynamic]] item to potentially other layers, within the same item, or other [[Dynamic]] items with the same color-link identifier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=644</id>
		<title>Color Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=644"/>
		<updated>2026-04-17T19:05:27Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[color-link]&lt;br /&gt;
|alias=[cl]&lt;br /&gt;
|used_on=[[Dynamic|Dynamic Children]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The color-link tag, will link layers inside a [[Dynamic]] item to potentially other layers, within the same item, or other [[Dynamic]] items with the same color-link identifier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=643</id>
		<title>Color Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Color_Link&amp;diff=643"/>
		<updated>2026-04-17T19:04:15Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[Color Link]&lt;br /&gt;
|alias=[cl]&lt;br /&gt;
|used_on=[[Dynamic|Dynamic Children]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The color-link tag, will link layers inside a [[Dynamic]] item to potentially other layers, within the same item, or other [[Dynamic]] items with the same color-link identifier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=642</id>
		<title>Visibility When Color In</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=642"/>
		<updated>2026-04-17T19:02:09Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[Visibility When Color In]&lt;br /&gt;
|alias=[vwci]&lt;br /&gt;
|requires=[[Color Link]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Visibility When Color In is a complex tag, that is used to show a specific layer, only when the linked color, has chosen a color that matches one of the color options of the visibility-when-color-in, palette&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
For example, create 2 palettes:&lt;br /&gt;
 [palette:Shirt Colors] (including the color FF0000 and 0000FF)&lt;br /&gt;
 [palette:Red or Blue] (with only the colors FF0000 and 0000FF)&lt;br /&gt;
&lt;br /&gt;
Then in the shirts, have a layer that uses &amp;quot;Shirt Colors&amp;quot;, and another layer that has &amp;quot;Red or Blue&amp;quot;, these two layers can be linked with the same [[Color Link]], for example:&lt;br /&gt;
&lt;br /&gt;
 Left Shirt [palette:Shirt Colors][color-link:test]&lt;br /&gt;
 Right Shirt [color-link:test][visibility-when-color-in:Red or Blue]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a user selects the Left Shirt layer, and colors it red or blue, the right shirt layer will become visible&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Removable&amp;diff=641</id>
		<title>Removable</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Removable&amp;diff=641"/>
		<updated>2026-04-17T19:00:02Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[removable]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|Dynamic Children]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Removable tag.png|thumb|right]]&lt;br /&gt;
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player&#039;s selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer&#039;s visibility is player-controlled and persists through interactions during the session.&lt;br /&gt;
&lt;br /&gt;
Without this tag, children of a [[dynamic|[dynamic]]] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[removable]&#039;&#039;&#039;. It can also be written as &#039;&#039;&#039;[rm]&#039;&#039;&#039;. It must be placed on a layer that is a &#039;&#039;&#039;direct child of a [dynamic] folder&#039;&#039;&#039;. It cannot be placed on a category or on any other layer type.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Removable==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-link|[visibility-link]]]&#039;&#039;&#039; — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item&#039;s visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ui-hidden|[ui-hidden]]]&#039;&#039;&#039; — Can be combined with [removable] if you want to keep a layer&#039;s paintbrush hidden but not its visibility toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Removable&amp;diff=640</id>
		<title>Removable</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Removable&amp;diff=640"/>
		<updated>2026-04-17T18:59:37Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[removable]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=[[Dynamic|Dynamic Children]]&lt;br /&gt;
|requires=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Removable tag.png|thumb|right]]&lt;br /&gt;
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player&#039;s selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer&#039;s visibility is player-controlled and persists through interactions during the session.&lt;br /&gt;
&lt;br /&gt;
Without this tag, children of a [[dynamic|[dynamic]]] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[removable]&#039;&#039;&#039;. It can also be written as &#039;&#039;&#039;[rm]&#039;&#039;&#039;. It must be placed on a layer that is a &#039;&#039;&#039;direct child of a [dynamic] folder&#039;&#039;&#039;. It cannot be placed on a category or on any other layer type.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Removable==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-link|[visibility-link]]]&#039;&#039;&#039; — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item&#039;s visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ui-hidden|[ui-hidden]]]&#039;&#039;&#039; — Can be combined with [removable] if you want to keep a layer&#039;s paintbrush hidden but not its visibility toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Tags&amp;diff=639</id>
		<title>Template:Tags</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Tags&amp;diff=639"/>
		<updated>2026-04-17T18:58:57Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size:  100%; background-color: rgb(204, 204, 204); padding: 2px 2px 2px 2px;  color: rgb(255, 255, 255); width:{{{width|100%}}};&lt;br /&gt;
|bodystyle=clear: both; border:1px solid #CCC; margin: 1em; width:{{{width|97%}}};&lt;br /&gt;
|belowstyle=background-color:  rgb(238, 238, 238); padding: 2px 10px; width: 1%; white-space: nowrap;  font-weight:bold; text-align:right;&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|groupstyle=background-color:  rgb(238, 238, 238); padding: 2px 10px; width: 1%; white-space: nowrap;  font-weight:bold; text-align:right;&lt;br /&gt;
|name=Tags&lt;br /&gt;
|title=[[Meiker Making|Meiker PSD Tags]]&lt;br /&gt;
|below=[[Meiker Making]]&lt;br /&gt;
&lt;br /&gt;
|group1=[[Layers/Advanced Properties|Advanced Properties]]&lt;br /&gt;
|list1=[[Advanced Properties/Ui Category Display|Ui Category Display]]&lt;br /&gt;
&lt;br /&gt;
|group2=[[Layers/Folders|Folders]]&lt;br /&gt;
|list2=[[Fixed]] • [[Optional]] • [[Mixed]] • [[Enable Color Global]] • [[Free Drag]] • [[Random#Random Children|Random Children]] • [[Random#Random Min|Random Min]] • [[Random#Random Max|Random Max]] • [[Stamps]] • [[Random#Random Folder|Random]] • [[VFX#VFX Children|VFX Children]]&lt;br /&gt;
&lt;br /&gt;
|group3=[[Layers/Items|Items]]&lt;br /&gt;
|list3=[[Icon]] • [[Color Picker]] • [[Move]] • [[Reference]] • [[Reference#Mirror|Mirror]] • [[Dynamic]] • [[Ui Hidden]] • [[Random#Random Item|Random]] • [[VFX#VFX Item|VFX]]&lt;br /&gt;
&lt;br /&gt;
|group4=[[Layers/Dynamic|Dynamic Children]]&lt;br /&gt;
|list4=[[Palette]] • [[Color Link]] • [[Removable]] • [[Visibility Link]] • [[Visibility Group]] • [[Visibility When Color In]] • [[Ui Hidden]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Tags]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:Tags&amp;diff=638</id>
		<title>Template:Tags</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:Tags&amp;diff=638"/>
		<updated>2026-04-17T18:58:44Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|state=uncollapsed&lt;br /&gt;
|titlestyle=white-space: nowrap; font-size:  100%; background-color: rgb(204, 204, 204); padding: 2px 2px 2px 2px;  color: rgb(255, 255, 255); width:{{{width|100%}}};&lt;br /&gt;
|bodystyle=clear: both; border:1px solid #CCC; margin: 1em; width:{{{width|97%}}};&lt;br /&gt;
|belowstyle=background-color:  rgb(238, 238, 238); padding: 2px 10px; width: 1%; white-space: nowrap;  font-weight:bold; text-align:right;&lt;br /&gt;
|liststyle=border-left-color:white;&lt;br /&gt;
|groupstyle=background-color:  rgb(238, 238, 238); padding: 2px 10px; width: 1%; white-space: nowrap;  font-weight:bold; text-align:right;&lt;br /&gt;
|name=Tags&lt;br /&gt;
|title=[[Meiker Making|Meiker PSD Tags]]&lt;br /&gt;
|below=[[Meiker Making]]&lt;br /&gt;
&lt;br /&gt;
|group1=[[Layers/Advanced Properties|Advanced Properties]]&lt;br /&gt;
|list1=[[Advanced Properties/Ui Category Display|Ui Category Display]]&lt;br /&gt;
&lt;br /&gt;
|group2=[[Layers/Folders|Folders]]&lt;br /&gt;
|list2=[[Fixed]] • [[Optional]] • [[Mixed]] • [[Enable Color Global]] • [[Free Drag]] • [[Random#Random Children|Random Children]] • [[Random#Random Min|Random Min]] • [[Random#Random Max|Random Max]] • [[Stamps]] • [[Random#Random Folder|Random]] • [[VFX#VFX Children|VFX Children]]&lt;br /&gt;
&lt;br /&gt;
|group3=[[Layers/Items|Items]]&lt;br /&gt;
|list3=[[Icon]] • [[Color Picker]] • [[Move]] • [[Reference]] • [[Reference#Mirror|Mirror]] • [[Dynamic]] • [[Ui Hidden]] • [[Random#Random Item|Random]] • [[VFX#VFX Item|VFX]]&lt;br /&gt;
&lt;br /&gt;
|group4=[[Layers/Dynamic|Dynamic]]&lt;br /&gt;
|list4=[[Palette]] • [[Color Link]] • [[Removable]] • [[Visibility Link]] • [[Visibility Group]] • [[Visibility When Color In]] • [[Ui Hidden]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Tags]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Removable&amp;diff=637</id>
		<title>Removable</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Removable&amp;diff=637"/>
		<updated>2026-04-17T18:58:12Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[removable]&lt;br /&gt;
|alias=[rm]&lt;br /&gt;
|used_on=Dynamic Item&lt;br /&gt;
|requires=[[Dynamic]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Removable tag.png|thumb|right]]&lt;br /&gt;
The removable tag allows the end user to control the visibility of an individual layer through a toggle button in the player UI. When applied, the item in the player&#039;s selection list will have a visibility button next to paintbrush that the user can click to show or hide that layer at will. Unlike a layer that is simply hidden in the PSD, a removable layer&#039;s visibility is player-controlled and persists through interactions during the session.&lt;br /&gt;
&lt;br /&gt;
Without this tag, children of a [[dynamic|[dynamic]]] layer are always forced visible when selected. With [removable], the layer respects its initial visibility state and the player can toggle it freely.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The tag in a PSD file is written as &#039;&#039;&#039;[removable]&#039;&#039;&#039;. It can also be written as &#039;&#039;&#039;[rm]&#039;&#039;&#039;. It must be placed on a layer that is a &#039;&#039;&#039;direct child of a [dynamic] folder&#039;&#039;&#039;. It cannot be placed on a category or on any other layer type.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a character with optional accessories drawn in a `[dynamic]` folder, tagging one of the item layers with `[removable]` will allow the player to turn that accessory on and off without it being forced visible every time.&lt;br /&gt;
&lt;br /&gt;
==Additional Tags to Use with Removable==&lt;br /&gt;
&#039;&#039;&#039;[[visibility-link|[visibility-link]]]&#039;&#039;&#039; — Like [removable], [visibility-link] also prevents the automatic forced-visible override. If you need the item&#039;s visibility to be synced with another item across categories, use [visibility-link] instead of or alongside [removable].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ui-hidden|[ui-hidden]]]&#039;&#039;&#039; — Can be combined with [removable] if you want to keep a layer&#039;s paintbrush hidden but not its visibility toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Tags}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=636</id>
		<title>Template:TagInfobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=636"/>
		<updated>2026-04-17T18:57:14Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Tag Info&lt;br /&gt;
|-&lt;br /&gt;
! Syntax&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{syntax}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Alias&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{alias|—}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Used On&lt;br /&gt;
| {{{used_on|—}}}&lt;br /&gt;
|-&lt;br /&gt;
! Requires&lt;br /&gt;
| {{{requires|—}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=635</id>
		<title>Visibility When Color In</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Visibility_When_Color_In&amp;diff=635"/>
		<updated>2026-04-17T18:54:08Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TagInfobox&lt;br /&gt;
|syntax=[Visibility When Color In]&lt;br /&gt;
|alias=[vwci]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Visibility When Color In is a complex tag, that is used to show a specific layer, only when the linked color, has chosen a color that matches one of the color options of the visibility-when-color-in, palette&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
For example, create 2 palettes:&lt;br /&gt;
 [palette:Shirt Colors] (including the color FF0000 and 0000FF)&lt;br /&gt;
 [palette:Red or Blue] (with only the colors FF0000 and 0000FF)&lt;br /&gt;
&lt;br /&gt;
Then in the shirts, have a layer that uses &amp;quot;Shirt Colors&amp;quot;, and another layer that has &amp;quot;Red or Blue&amp;quot;, these two layers can be linked with the same [[Color Link]], for example:&lt;br /&gt;
&lt;br /&gt;
 Left Shirt [palette:Shirt Colors][color-link:test]&lt;br /&gt;
 Right Shirt [color-link:test][visibility-when-color-in:Red or Blue]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a user selects the Left Shirt layer, and colors it red or blue, the right shirt layer will become visible&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=634</id>
		<title>Template:TagInfobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=634"/>
		<updated>2026-04-17T18:53:32Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Tag Info&lt;br /&gt;
|-&lt;br /&gt;
! Syntax&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{syntax}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Alias&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{alias|—}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=633</id>
		<title>Template:TagInfobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=633"/>
		<updated>2026-04-17T18:52:56Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Tag Info&lt;br /&gt;
|-&lt;br /&gt;
! Syntax&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{syntax}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aliases&lt;br /&gt;
| {{{alias|—}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=632</id>
		<title>Template:TagInfobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Template:TagInfobox&amp;diff=632"/>
		<updated>2026-04-17T18:49:38Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em;&amp;quot; ! colspan=&amp;quot;2&amp;quot; | Tag Info |- ! Syntax | &amp;lt;code&amp;gt;{{{syntax}}}&amp;lt;/code&amp;gt; |- {{#if:{{{alias|}}}| ! Alias | &amp;lt;code&amp;gt;{{{alias}}}&amp;lt;/code&amp;gt; }} |}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Tag Info&lt;br /&gt;
|-&lt;br /&gt;
! Syntax&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{syntax}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{alias|}}}|&lt;br /&gt;
! Alias&lt;br /&gt;
| &amp;lt;code&amp;gt;{{{alias}}}&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=627</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=627"/>
		<updated>2026-04-17T18:07:23Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables the standard &lt;br /&gt;
selection behavior and enables a drag-and-drop mode instead. Items within &lt;br /&gt;
the folder can be dragged from their starting position onto the character, &lt;br /&gt;
similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty [[Layers/Advanced Properties|&amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt;]] category containing &lt;br /&gt;
a [[Layers/Advanced Properties|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=626</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=626"/>
		<updated>2026-04-17T18:06:42Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables the standard &lt;br /&gt;
selection behavior and enables a drag-and-drop mode instead. Items within &lt;br /&gt;
the folder can be dragged from their starting position onto the character, &lt;br /&gt;
similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing &lt;br /&gt;
a [[Advanced Properties|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=625</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=625"/>
		<updated>2026-04-17T18:02:42Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables the standard &lt;br /&gt;
selection behavior and enables a drag-and-drop mode instead. Items within &lt;br /&gt;
the folder can be dragged from their starting position onto the character, &lt;br /&gt;
similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing &lt;br /&gt;
a [[Advanced Properties/Ui Category Display|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=624</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=624"/>
		<updated>2026-04-17T18:02:32Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables the standard &lt;br /&gt;
selection behavior and enables a drag-and-drop mode instead. Items within &lt;br /&gt;
the folder can be dragged from their starting position onto the character, &lt;br /&gt;
similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing &lt;br /&gt;
a [[Advanced Properties/Ui Category Display|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=623</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=623"/>
		<updated>2026-04-17T18:01:40Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables &lt;br /&gt;
the standard selection behavior and enables a drag-and-drop mode instead. &lt;br /&gt;
Items within the folder can be dragged from their starting position onto &lt;br /&gt;
the character, similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
[[File:Free Drag Example.png|thumb|An example of a free-drag tag use case.]]&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing &lt;br /&gt;
a [[Advanced Properties/Ui Category Display|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=File:Free_Drag_Example.png&amp;diff=622</id>
		<title>File:Free Drag Example.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=File:Free_Drag_Example.png&amp;diff=622"/>
		<updated>2026-04-17T18:01:25Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example of a free-drag tag use case.&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=621</id>
		<title>Free Drag</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Free_Drag&amp;diff=621"/>
		<updated>2026-04-17T18:00:38Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Free Drag&amp;#039;&amp;#039;&amp;#039; is a tag applied to a folder that disables  the standard selection behavior and enables a drag-and-drop mode instead.  Items within the folder can be dragged from their starting position onto  the character, similar to how clothing worked in older Flash-based dress-up games.  No UI is needed for the item to appear in-game. To hide the category UI  entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing  a Advanced Properties/Ui Cat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Free Drag&#039;&#039;&#039; is a tag applied to a folder that disables &lt;br /&gt;
the standard selection behavior and enables a drag-and-drop mode instead. &lt;br /&gt;
Items within the folder can be dragged from their starting position onto &lt;br /&gt;
the character, similar to how clothing worked in older Flash-based dress-up games.&lt;br /&gt;
&lt;br /&gt;
No UI is needed for the item to appear in-game. To hide the category UI &lt;br /&gt;
entirely, add an empty &amp;lt;code&amp;gt;[advanced-properties]&amp;lt;/code&amp;gt; category containing &lt;br /&gt;
a [[Advanced Properties/Ui Category Display|&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;]] layer.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=VFX&amp;diff=620</id>
		<title>VFX</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=VFX&amp;diff=620"/>
		<updated>2026-04-17T17:52:17Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VFX Pop Example.gif|thumb]]&lt;br /&gt;
The &#039;&#039;&#039;VFX&#039;&#039;&#039; tags trigger visual effects on layers when interacted with.&lt;br /&gt;
They can be applied to both folders and individual items.&lt;br /&gt;
&lt;br /&gt;
== VFX Children ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[c-vfx:pop]&amp;lt;/code&amp;gt; to a folder triggers the pop animation &lt;br /&gt;
on all child layers when selected. Individual children can opt out &lt;br /&gt;
using &amp;lt;code&amp;gt;[vfx:none]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== VFX Item ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[vfx:pop]&amp;lt;/code&amp;gt; to an individual item triggers the pop &lt;br /&gt;
animation when that item is selected. This is used when only specific&lt;br /&gt;
items should animate, rather than all children of a folder.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=File:VFX_Pop_Example.gif&amp;diff=619</id>
		<title>File:VFX Pop Example.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=File:VFX_Pop_Example.gif&amp;diff=619"/>
		<updated>2026-04-17T17:51:59Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A short example of how the VFX Pop animation looks like on a background.&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=VFX&amp;diff=618</id>
		<title>VFX</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=VFX&amp;diff=618"/>
		<updated>2026-04-17T17:51:04Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;VFX&#039;&#039;&#039; tags trigger visual effects on layers when interacted with.&lt;br /&gt;
They can be applied to both folders and individual items.&lt;br /&gt;
&lt;br /&gt;
== VFX Children ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[c-vfx:pop]&amp;lt;/code&amp;gt; to a folder triggers the pop animation &lt;br /&gt;
on all child layers when selected. Individual children can opt out &lt;br /&gt;
using &amp;lt;code&amp;gt;[vfx:none]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== VFX Item ==&lt;br /&gt;
Applying &amp;lt;code&amp;gt;[vfx:pop]&amp;lt;/code&amp;gt; to an individual item triggers the pop &lt;br /&gt;
animation when that item is selected. This is used when only specific&lt;br /&gt;
items should animate, rather than all children of a folder.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=617</id>
		<title>Layers/Advanced Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=617"/>
		<updated>2026-04-17T17:42:07Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Advanced Properties&#039;&#039;&#039; layer controls global settings that apply to the entire game or app. Unlike regular layers, it acts as a container for special control layers that modify how the app behaves.&lt;br /&gt;
[[File:Advanced Properties Example.png|thumb|An example of an Advanced Property added to the PSD file.]]&lt;br /&gt;
&lt;br /&gt;
The following control layers can be added inside it:&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;code&amp;gt;[ui.categories.display:none]&amp;lt;/code&amp;gt;: Hides the entire category UI from the user.&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=614</id>
		<title>Layers/Advanced Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=614"/>
		<updated>2026-04-17T17:35:57Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Advanced properties is a layer, that is used to control aspects of the entire game/app. &lt;br /&gt;
[[File:Advanced Properties Example.png|thumb|An example of an Advanced Property added to the PSD file.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Layers can be added in it for specific control:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[ui.categories.display:none]&#039;&#039;&#039; will hide the entire category ui&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=File:Advanced_Properties_Example.png&amp;diff=613</id>
		<title>File:Advanced Properties Example.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=File:Advanced_Properties_Example.png&amp;diff=613"/>
		<updated>2026-04-17T17:35:28Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example image of an Advanced Property ui.categories.display:none&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=612</id>
		<title>Layers/Advanced Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=612"/>
		<updated>2026-04-17T17:34:03Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Advanced properties is a layer, that is used to control aspects of the entire game/app. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Layers can be added in it for specific control:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[ui.categories.display:none]&#039;&#039;&#039; will hide the entire category ui&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=611</id>
		<title>Layers/Advanced Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Advanced_Properties&amp;diff=611"/>
		<updated>2026-04-17T17:32:42Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: Created page with &amp;quot; Advanced properties is a layer, that is used to control aspects of the entire game/app.    New Layers can be added in it for specific control:  &amp;#039;&amp;#039;&amp;#039;[ui.categories.display:none]&amp;#039;&amp;#039;&amp;#039; will hide the entire category ui&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Advanced properties is a layer, that is used to control aspects of the entire game/app. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Layers can be added in it for specific control:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[ui.categories.display:none]&#039;&#039;&#039; will hide the entire category ui&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Folders&amp;diff=610</id>
		<title>Layers/Folders</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Folders&amp;diff=610"/>
		<updated>2026-04-17T17:29:13Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Folders are the bread and butter of meiker games, a folder typically represents a category, for example Tops, Bottoms, Backgrounds. Inside each Folder will be a list of [[Layers/Items|Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Items&amp;diff=609</id>
		<title>Layers/Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Items&amp;diff=609"/>
		<updated>2026-04-17T17:29:03Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items are another part of basic Meikers, they are typically used for things like individual Tops, or individual Backgrounds, but they can also be used for advanced color picking, and dynamic items, which are items made up of complex layers, which can be colored separately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tags}}&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
	<entry>
		<id>https://wiki.meiker.info/index.php?title=Layers/Items&amp;diff=608</id>
		<title>Layers/Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.meiker.info/index.php?title=Layers/Items&amp;diff=608"/>
		<updated>2026-04-17T17:28:27Z</updated>

		<summary type="html">&lt;p&gt;Crusoe: Created page with &amp;quot;Items are another part of basic Meikers, they are typically used for things like individual Tops, or individual Backgrounds, but they can also be used for advanced color picking, and dynamic items, which are items made up of complex layers, which can be colored separately.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items are another part of basic Meikers, they are typically used for things like individual Tops, or individual Backgrounds, but they can also be used for advanced color picking, and dynamic items, which are items made up of complex layers, which can be colored separately.&lt;/div&gt;</summary>
		<author><name>Crusoe</name></author>
	</entry>
</feed>